Lunar Landon

Lunar Landing was is hand held puzzle game that I played on road trips when I was a kid. The goal is to The red space shuttle to the airlock in the middle of the board. There are helper bots that keep the shuttle from sailing out to space. The original game came with 40 puzzles.
This was my first experiment writing code entirely with AI. All the code in this project was generated by Grok 3.0. It handled the interface components extremly well, doing exactly what I wanted with one or two iterations. The game logic was much more difficult and I still haven't gotten it to fully understand to the point it can generate more puzzles.